Top-Down Shooter | Game Jam Project
Project Overview
Control is a fast-paced top-down shooter where players must maintain their body temperature by using lava and ice guns to eliminate enemies of opposite elements.
Success depends on balancing offense and defense while keeping your temperature stable.
Success depends on balancing offense and defense while keeping your temperature stable.
My Roles:
Game Designer: Designed core mechanics, progression, and enemy systems.
Level Designer: Designed the main level layout and player progression path.
Scrum Master: Managed task breakdowns, team coordination, and sprint tracking.
Development Focus
My responsibilities included:
* Designing the core temperature mechanic, where shooting enemies and environmental hazards affects the player's heat levels.
* Designing and laying out the main level to guide the player's movement and enemy encounters.
* Acting as Scrum Master, organizing the feature breakdown, hosting stand-ups, and maintaining the Trello board to ensure fast communication during a short sprint.
Working under a strict one-week deadline pushed us to design clear, understandable systems that could be tested and refined quickly.




